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Jurassic Park

Jurassic Park Pinball | Pinball

Jurassic Park

Year: 1993
Manufacturer: Data East
Units produced: 9000
Types of Cabinet: Normal
Type of Display: Dot Matrix
Number of Players: 4
Number of Flippers: 3
Number of Ramps: 1
Number of Balls: 6

Description

The Jurassic Park (JS) pinball machine, manufactured in 1993 by Data East, is based on the famous film of the same name.

The machine was designed by Joe Kaminkow, and programmed by Neil Falconer.

The machine has 11 play modes, called "Computer Screens". To start it you have to shoot the "Control Room" when it is lit. The games are simultaneous, that is, you can be playing one and activate another, without the one you are playing being interrupted. The 11 play modes are:

  • Stampede.
  • Escape Isla Nublar.
  • Raptor Two-Bal.
  • Electric Fence.
  • Spitter Attack.
  • System Boot.
  • Raptors' Rampage.
  • Mosquito Millions.
  • Feed T-Rex.
  • Bone Busting.
  • Light Extra Ball.

Game Guide

TRI-BALL- Collect all dinosaurs to light T-REX or multiple Raptor pit shot for Tri-Ball action.

DUAL JACKPOTS- Collect both Jackpots to light CHAOS.

CHAOS- Complete CHAOS letters to double CHAOS letter value. CHAOS lights T-REX for 50 million. Scoring T-REX lights dual SUPER JACKPOTS for 100 million times balls still in play.

COMPUTER ROOM- Shoot the center scoop for Computer Room features. Complete all 11 features for Sys- tem Failure. System failure scores 1million points a switch for 45 seconds. The Power Shed relights the computer room.

HINT -SMART MISSILE- Press the button on top of the laser gunto launch the Smart Missile. The Smart Missile willscore all flashing features when used. IMPOR-TANT: Only one Smart Missile per game.

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